Archive for July, 2008
No More Heroes
This game came, it saw, it conquered, and then for some reason it seemed like it got stoned to death. When No More Heroes first came out, it was heralded as one of the Wii’s shining glories. As time went on, people began turn their backs on this game. After seeing all this, I decided that I had some words to say.

It’s a fairly simple game. It’s almost…a casual game for the hardcore-minded. This game has quite a lot to offer me, but I only play it in a casual sense. For instance, I’m not going to sit down with it for hours on end. However, when I do play it, I can really get into what I’m playing.
Basically, you’re this guy who buys a laser sword from the internet, and then you kill this guy. One thing leads to another and you’re killing people in some organization so you can be the #1 ranked assassin. Now, it costs money for each ranking match, so while you go earn money you do stuff in the city, or hub town. So there’s like…weird odd jobs between all of the action. And I suppose some people don’t understand that.
What I get from this game is different from what most people get. When I play No More Heroes, I’m playing a game that I can have fun with. It has style, and it has a head on its shoulders. It’s true to itself, and I can play it without making it feel like a chore. I can play it without feeling like I have to play it daily or it loses its value.
I have yet to beat No More Heroes, and I don’t really play it that often. I pop it in once in a while when I’m in the mood, and damn do I enjoy it when I do, and it even leaves me feeling satisfied for long enough to where I don’t have to play it right away again. It satisfies me to a point where I can just play it once, and I don’t require its services until much later. Is that a good thing, or bad? The game has playability, but it it also something you will want to savor.
Comments are off for this postManga Watch: Tetragrammaton Labyrinth

It’s rare that I find a manga I like, and it is also rare that I find a manga that actually makes me say “wow.” Tetragrammaton Labyrinth fills both of those requirements. Usually, manga will keep me reading just because I’d like to see all the plotwists. This manga not only has excellent plot, but it also has character, and a unique way of executing things. Most of the time reviewers would say, “It had great ideas, but were executed poorly!” This is one of those few that pulls everything off with ease.
Tetragrammaton Labyrinth starts out with two Gothic Lolita girls, who work for what seems like some sort of fictional church, similar to Chrono Crusade. The premise is that they’re demon hunters (oh how cliche!?) but the unique part comes in with the demons themselves. See, humans get possessed by the demons, and if the two main characters don’t save them, then that demon completely overtakes the person’s “humanity” and then there’s no way to exorcise the demon. So it’s not all hunky-dory and simple like most.
Some of the battles against the demons can get kinda gruesome such as severed limbs, and a whole mess of stuff somewhat reminiscent of something Suehiro Maruo would approve of. I suppose there’s just something captivating watching two cute gothic lolita girls whoop ass, wield scythes, and kill atrocious demons. Now, it’s definitely not as violent as other manga such as Arm of Kannon, but it’s not one of those manga that pretends it is violent without actually showing you anything of graphical importance to lure you in.
As of now, there’s 3 volumes of this one out now being published by Seven Seas Entertainment, who actually publish a handful of manga that I’ve come to enjoy such as Kashimashi, Strawberry Panic, and He Is My Master. You can read the first chapter of most of their mangas at that site. So, don’t take my word for it, go read Tetragrammaton Labyrinth for yourself!
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